Ports
One run, and it is the platform. SMP-Reconnect stores nothing and depends on nothing else.
- Velocity API
Keeps players bridged on the Velocity proxy while a backend restarts or recovers, then returns them the moment it answers. No database, and nothing to install beyond the proxy itself.
In the competitive world of Minecraft servers, player retention is everything. When a sub-server crashes or undergoes a scheduled restart, players are traditionally kicked back to the lobby or, even worse, disconnected from the proxy entirely.
SMP-Reconnect maintains your player count by keeping users bridged on the Velocity proxy during downtime. The moment the backend server is ready, they are automatically returned — providing a premium, seamless experience that keeps your community engaged.
One run, and it is the platform. SMP-Reconnect stores nothing and depends on nothing else.
| Command | Description | Permission |
|---|---|---|
/reconnectreload |
Reloads the config.yml without restarting the proxy | smpreconnect.admin |
/reconnectdebug |
Toggles verbose logging in the console for troubleshooting | smpreconnect.admin |
/vforward <server> <command...> |
Forwards a command to be executed by the backend server console. Requires the Bridge plugin installed on the target server. | smpreconnect.forward |
# Servers that should NEVER trigger reconnect logic
blacklisted_servers:
- lobby
- login
# Map source servers to specific fallback destinations
fallback_servers_map:
survival: lobby
skyblock: skyblock_lobby
# Frequency (in seconds) to check if a server is back online
ping_delay_seconds: 5
# What do the players see while waiting?
reconnecting_message: "&aThe server is still starting up! You will be connected shortly..."
Download the SMP-Reconnect Proxy & Bridge plugins from GitHub or BuiltByBit.
Place the main plugin into your Velocity /plugins folder.
Place the Bridge plugin into your Spigot/Paper /plugins folder (optional, for /vforward).
Configure the fallback mapping. Your players are now protected from restarts!
Support, licence keys, bug reports and feature requests all run through the Discord. Ask anything about SMP-Reconnect there — including whether it fits the server you already run.
Already bought it? Your licence lives in the licence portal — sign in there for your keys, or claim one with /claim in the Discord.